From Starfarer
Open Positions
We do not need: Marines or people in law enforcement.
We're currently in the year 2486, the Federation doesn't exist anymore, it's every being for themselves and a fair few have banded together to survive. This of course means that there are a lot of clashes over resources and technology and people get cunning. So if you want to join us during this time you'll need to take this into account in your character's biography. Meaning your character will have to be from this time period (special exception can be made after discussion with the player of Kate - Fearless & Sometimes Drunk Leader).
Next episode will be set during caveman times on Betazed (tentative episode start date: March 2009)
Due to the nature of the sim there aren't any specific open positions. We're pretty much open to anything you can think of (within reason of course). Think about your character and their skills, do they have something that they could contribute to a group of souls that are lost and cut off from all that they knew? Or can they learn a new skill, or fake it?
see Not accepted list for details of what we don't want
We can always use an extra pair of hands to help or hinder our travels.